Ya wrote:
Erm, does that mean that 3D users need another Mapfile than 2D users ?
Well that is definetly one way to solve it, have the 3D users download a seperate map that you have fixed the tiles on, since there are a few transitions that you simply cant use that are cmopatible with both clients.
It is not nessisarily a client issue, EA, OSI whoever responsible, simply didnt cross reference all the 3D tiles to 2D tiles.. so where there is a 2D tile, that 3D doesnt have, it will place lava tile, rather than some blackness.. so that is the client side of the issue...
Many areas though:
Cobblestone to grass;
Snow/Dirt coast bank tiles;
Jungle ( I think it is ) to grass, South transitions;
Some snow to grass, or all of them;
Some desert to forest tiles, I believe south and east sides;
theres probly a few more I forget, but thats somthing to keep an eye out for.
There are work arounds, like Cobblestone to grass... simply add a 2 tile wide strip of dirt between all cobblestone and grass.. so the transition is cobblestone to dirt, rather than grass.. etc..