yup, ok here is what I did

I loaded up my map in photoshop CS /8.0
then I loaded up my *.png file then I loaded the Palette file. I then used the magic want to highlight the area(s) I needed to convert over to mod 11. Mind you each area(s) I highlighted I changed with the aproprite/coresponting color from the Mod 11 *.png table then I saved it (after checking to make sure I was still in the right pal/act/aco color palette. I have also noticed this, I get diffrent out comes sometimes. In others words 99% of the time it compiles right but... 1 or 2 % it wil compiles REALY oddly sand all the way up mountains massive lvl changes where the should be none.

like me, thats weird
