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 Post subject: MUL to BMP?
PostPosted: Wed Mar 17, 2004 10:10 am 
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Apprentice
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Joined: Wed Mar 17, 2004 10:08 am
Posts: 28
Location: Italy
How?
Thx


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PostPosted: Wed Mar 17, 2004 11:14 am 
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The Defenestrator
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Joined: Mon Oct 27, 2003 5:37 am
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Map to BMP doesn't work as good as it should, and for some it doesn't even work at all. You can try, but the fixing you have to do will be enormous so I don't advise you to do it. If it even works. If it doesn't work, I have no clue how to fix it, as for me it never worked.

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PostPosted: Wed Mar 17, 2004 1:07 pm 
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Master
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nacor fixed the map2bmp.exe and some transition scripts so that it works quite well. if i had enough time i would translate the thread in which this was discussed.

btw: hi tecia. the now wizard hp tecia? :D


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 Post subject:
PostPosted: Wed Mar 17, 2004 2:49 pm 
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The Defenestrator
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Hmm. I must've sounded stupid. Why don't I ever know of this stuff ;.;

meanies.

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 Post subject:
PostPosted: Wed Mar 17, 2004 3:15 pm 
How it works map2bmp.exe? In MUL path i open map0.mul and in BMP path?

PS: Yes Matanor, i am from Nox Wizard, the webmaster and the webdesign :D


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 Post subject:
PostPosted: Wed Mar 17, 2004 3:16 pm 
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Apprentice
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Joined: Wed Mar 17, 2004 10:08 am
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Location: Italy
How it works map2bmp.exe? In MUL path i open map0.mul and in BMP path?

PS: Yes Matanor, i am from Nox Wizard, the webmaster and the webdesign


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 Post subject:
PostPosted: Wed Mar 17, 2004 3:27 pm 
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The Defenestrator
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Have you tried leaving it empty? If it works the same as dragon itself, then it create a new bmp file in the same folder dragon is located in with all the info and stuff. :D

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 Post subject:
PostPosted: Wed Mar 17, 2004 4:05 pm 
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Not your daddy
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Location: Oregon State
Example..

Mul Path: C:/Dragon/Map0.Mul
Bmp Path: C:/Dragon <-- leave empty, and it should create one.

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 Post subject:
PostPosted: Wed Mar 17, 2004 4:18 pm 
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Apprentice
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Location: Italy
It doesn' work
With dragon_10500pr6 i have this error '00' is not a valid integer value
The same if in BMP path i put:
C:\Giochi\Tool LL\Dragon\
C:\Giochi\Tool LL\Dragon
C:\Giochi\Tool LL\Dragon\new.bmp

With dragon_10362 i dont have error but i dont have bmp file
if i do
C:\Giochi\Tool LL\Dragon\new.bmp
in BMP path

If i do:
C:\Giochi\Tool LL\Dragon\
i have this error "Cannot open C:\Giochi\Tool LL\Dragon\.
With
C:\Giochi\Tool LL\Dragon
i have "Cannot open C:\Giochi\Tool LL\Dragon.


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 Post subject:
PostPosted: Wed Mar 17, 2004 4:36 pm 
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Not your daddy
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Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Okay, I realized that you are using the standard Dragon_M2B.exe
The one that is released with Dragon doesnt work...
You need this Dragon_m2b.exe.
Replace yours with that one, Then you will need a standard blank bmp that is sized to the Map0.mul 6144 x 4096 Pixle
That should work.

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 Post subject:
PostPosted: Wed Mar 17, 2004 4:50 pm 
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Apprentice
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Joined: Wed Mar 17, 2004 10:08 am
Posts: 28
Location: Italy
Ok now i have the BMP of the map but it has got strane colors...
Maybe i do some error with blank map?
Ho can i do the correct empty map? The dimension is correctly
Which version of Dragon i need?


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