Ryandor.com

Forums
It is currently Sun Jul 06, 2025 1:09 pm

All times are UTC - 7 hours [ DST ]




Post new topic Reply to topic  [ 8 posts ] 
Author Message
PostPosted: Mon Mar 08, 2004 2:27 pm 
1.-We made a custom map , but we have problems using 3D clients, its full of holes (you are stucked when you run or wall but seems to be a normal area) and in some areas near to borders and others stuff it seems to be like lava crap :shock:
in 2D clients the map seems to be good , any ideas??

2.-we have the black line problem too, sphere dont fix that problem.

Plz help us.

Thanks!!! :D


Top
  
 
 Post subject:
PostPosted: Mon Mar 08, 2004 3:14 pm 
Offline
The Defenestrator
The Defenestrator
User avatar

Joined: Mon Oct 27, 2003 5:37 am
Posts: 245
Location: Netherlands
1. transitions are fucked in 3d. Use the newest mod fixes. Then put your map on the server as well.

2. Black line problem is normal. It's clientbased. You'll have to live with it :D

_________________
Wands don't kill people, wizards kill people


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 3:20 am 
Offline
Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Quote:
1. transitions are fucked in 3d. Use the newest mod fixes. Then put your map on the server as well.


Also If you have both 2D and 3D installed, RunUO will read from both Map files. You need to update Both UO Folders with the current map/statics files.. This would give you the running into an invisible wall efect, certainly.

_________________
Forget what you know, know what you forget.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 6:20 am 
Offline
The Defenestrator
The Defenestrator
User avatar

Joined: Mon Oct 27, 2003 5:37 am
Posts: 245
Location: Netherlands
Dian wrote:
Quote:
1. transitions are fucked in 3d. Use the newest mod fixes. Then put your map on the server as well.


Also If you have both 2D and 3D installed, RunUO will read from both Map files. You need to update Both UO Folders with the current map/statics files.. This would give you the running into an invisible wall efect, certainly.


he's using sphere :D

_________________
Wands don't kill people, wizards kill people


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 9:29 am 
Yes, we are using Sphere 1.0 r13 ....


Top
  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 3:06 pm 
Offline
The Defenestrator
The Defenestrator
User avatar

Joined: Mon Oct 27, 2003 5:37 am
Posts: 245
Location: Netherlands
Virtuosus wrote:
Yes, we are using Sphere 1.0 r13 ....


Definately use the revisions Kell is making. They are WAY better then 1.0

_________________
Wands don't kill people, wizards kill people


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 3:07 pm 
Offline
Slayer of Fools
Slayer of Fools
User avatar

Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
bah, use RunUO :P

_________________
This space for rent.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Mar 09, 2004 10:38 pm 
Offline
Grand Master
Grand Master
User avatar

Joined: Wed Jun 12, 2002 12:13 am
Posts: 414
Location: West Virginia, USA
Nothing I know of will patch statics for you with 99z/1.0 format worldfiles when you start building your towns. I know because I used every single 99z version :/


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group