I was messing around with worldforge this morning, all I did was edit a cave entrance I made with dragon, I logged on my server and checked it out and it looked good, so after I was done I moved the map0.mul, staidx.mul, and the statics0.mul file back out and put the OSI ones back in, then I log on OSI shard and guess what... all the walls and fences are all gone on OSI LOL, is this caused from world forge just by using it? I have world forge pointing to my custom map/static files and not the OSI map/statics files, maybe world forge edits other files too? why did it do this?
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