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PostPosted: Tue May 13, 2003 2:44 pm 
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Young
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Ok, I have been making my map for 1 year now, off and on. I have been through problems before, but nothing like this. Half of my map (no matter what I do) ends up looking like someone scrambled it. Random tiles etc get placed everywhere on the right side, and it won't fix. I don't even have any statics in, so i know that isn't the problem.

Before it did this, it kept coming out as an old map I was working on, and not the new one. Then I got past that and all I get is fuzzy lumpkins.

I should also tell you, that whenever I try to login with the new map, I crash.


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PostPosted: Thu May 15, 2003 8:23 pm 
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Site Admin
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Location: CO, USA
You've got the dreaded map bug. As so far it's been unsolved, short of a HD format, and even that isn't a gauruntee. :(

There's other thread in here on it that gives more info.
-Ryandor


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PostPosted: Fri May 16, 2003 12:17 pm 
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Young
Young

Joined: Tue May 13, 2003 2:41 pm
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yes, I have been looking at them. I propose that we all post the different things that happened surrounding the map bug. That way we may be able to find similarities. I need everyone who has had this happen to them post here to find the cause.

Here is what happened to me: For a year now I have been wokring on the same map. After getting a new computer, I was still good. Then, just 3 months or so after I got my new computer, I run dragon (btw, it had been a long while since the last time I ran it). Everything looks good, except that it won't overwrite the old map, like it usually does. So, I remove the map completely, and I compile again... Even though the map is not in that directory, it still defaults back to that map. I am pretty pissed at this juncture. Then, on the third try, it goes fuzzy. I figured that this must be an error, and the reason dragon used the old map was because it couldn't resolve the error.

So, at this point I go into the Recycle Bin and empty it, figuring that that is where it is drawing the old map from. I recompile and I get the map scrambled now. I keep doing this, and no matter what I do, it always ends up scrambled now. I decide that it may be a bad sector, so I restart my computer to see if ti finds anything. Sure enough, Scan Disk tells me that there may be an error. After a thourough scan, it finds nothing. I try to recompile a few more times, to no availe. Now, I restart my computer, and find that the error has happened again, and I just let Scan Disk run through last night. If, after recompiling it does it again, then I know for certain that dragon is CAUSING the error, and that the recompiling problem is because of dragon, and from my OS.

I am going to go try to recompile once more. Wish me luck, as I am running out of options. And like I said, ANYONE who has had this happen should post the circumstances of the problem here in detail. That way we can find the problem.

Oh yes, btw, my OS is Windows 98.


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PostPosted: Fri May 16, 2003 12:43 pm 
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Young
Young

Joined: Tue May 13, 2003 2:41 pm
Posts: 6
Well, it still does it, but I found something interesting. From what io have seen, the problems all have one very distinct diofference. THe spot at which the map goes haywire.

Look at mine: http://www.abeir-toril.com/Scrambled.JPG

And then look at the two others I found:

http://www.angelfire.com/de2/webfreak/J ... p_copy.jpg
http://www.twilightmanor.net/Gfx/mutherfker.gif

All of them are at a different spot. Mine does it the least. Now... what do all these maps have in common that would cause this? Or what do all the computers have?


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PostPosted: Fri May 16, 2003 12:45 pm 
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Young
Young

Joined: Tue May 13, 2003 2:41 pm
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also, those two have random tiles, while mine has a patern... I also get different paterns each time. One time I got one that looked like a BMP I used for a background once... Where the background looked soemwhat tiled. It was a very distrinct patern.


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PostPosted: Fri May 16, 2003 1:19 pm 
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Journeyman
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Joined: Mon Aug 12, 2002 2:13 am
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Location: Right behind you!!!
I don't know if this would cause the problem that you're having.. but it's worth asking. Are you using the right map size? Is it 6144x4096? That's the only thing I can think of at this time. Maybe what Dragon is doing is making the map the right size so it's "streching" out that area... I don't know... that's just my guess.

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People ask me why I do this. Why I write such gross stuff. I tell them I have the heart of a small boy... and I keep it in a jar on my desk.
~Stephen King


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PostPosted: Fri May 16, 2003 2:31 pm 
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Young
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Joined: Tue May 13, 2003 2:41 pm
Posts: 6
it is the right size.


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PostPosted: Sun May 18, 2003 1:57 pm 
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Journeyman
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Well to tell you the truth, I don't know what it could be. Sorry. :?

_________________
People ask me why I do this. Why I write such gross stuff. I tell them I have the heart of a small boy... and I keep it in a jar on my desk.
~Stephen King


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