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PostPosted: Fri Jun 24, 2005 5:10 pm 
I am trying to replace a certain tree that doesnt seem to show correctly .. I was able to replace the tuscany pine with the cedar tree instead of having to go back over by hand and placing the cedar needles one by one is there a global command that I can use that will place the needles where the tree is? thanks for any help you can give.


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 Post subject: replacing trees
PostPosted: Fri Jun 24, 2005 7:39 pm 
just so you understand what im trying to do .. the tuscany pine trees after i freeze them they show up as scare crows instead of trees .. so i switched all those with the cedar tree .. looking for an easy way to put the needles down instead of doing it all by hand.


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PostPosted: Sat Jun 25, 2005 1:41 pm 
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Joined: Fri Aug 29, 2003 6:21 pm
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Location: Colorado Springs, Co.
Have you changed your veradata.mul file?

The only really easy alternative would be to change the scripts for Dragon (if you even used it) then recompile your map.

Dev

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 Post subject: Verdata file
PostPosted: Mon Jun 27, 2005 11:33 am 
My SE verison doesnt have a verdata file .. i was just placing those tree types down and noticed on the fel side there scare crows .. so redo it in dragon?


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 Post subject:
PostPosted: Mon Jun 27, 2005 12:12 pm 
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The server sends a command to the client to tell it that it is in Felucca, which means (to the client) that it should display trees without foliage. If you do not want the Felucca style, you should be able to turn this feature off somewhere in your emulator?s configuration.

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PostPosted: Mon Jun 27, 2005 7:20 pm 
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ahh I think I see what your saying and Syd is correct. You need to go into the server settings and change the Feluccia settings so that it displays the foilage. This is posted in the forums at RUNUO and maybe here.

Fel by default in RUNUO has foilage turned off and by placing the trees in Trammel it may be the problem.

Dev

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