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 Post subject: Problem with map.mul
PostPosted: Sun Jan 09, 2005 10:43 am 
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Newb
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Joined: Sun Jan 09, 2005 10:40 am
Posts: 3
hi i am a noob :( :(
Also i have painted me a new map.... and convert it with dragon mod9 to a mul file in my uo dirtory...but when i startetd uo and connected to my server i saw dors boxes could go under the houses of the normal uo map
and then i rod with a horse in the world and once i found my "created world" what i did wrong ??


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PostPosted: Sun Jan 09, 2005 11:09 am 
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Posting Whore
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Joined: Fri Aug 29, 2003 6:21 pm
Posts: 1434
Location: Colorado Springs, Co.
Sounds like you didnt remove the old statics either in the main statics file or the diff files.

Dev

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 Post subject:
PostPosted: Sun Jan 09, 2005 2:00 pm 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
That, or your EMU has a decorated world for Britania map, delete your Item saves files.. or do an Item wipe in game. eg; Clear your world for your custom map.

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 Post subject: Re: Problem with map.mul
PostPosted: Sun Jan 09, 2005 11:03 pm 
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Young
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Joined: Sun Jan 02, 2005 3:56 pm
Posts: 17
Location: Tucson, AZ
NicklBack wrote:
hi i am a noob :( :(
Also i have painted me a new map.... and convert it with dragon mod9 to a mul file in my uo dirtory...but when i startetd uo and connected to my server i saw dors boxes could go under the houses of the normal uo map
and then i rod with a horse in the world and once i found my "created world" what i did wrong ??


I only have used RunUO so if you are using a different emu then I am not sure of the command but on RunUO its [clearfacet and you will have to do that for both tram and fel to get rid of the deco and whatnot. Hope this helps.


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