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 Post subject: Uox and Worldbuilder
PostPosted: Wed Oct 09, 2002 5:25 pm 
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:arrow: Ok, ive only been using shpere based servers, but whats the diff beteween UOX and Sphere. What versions of OU does Uox support, and is it easier to make maps for and ect.

:arrow: Also, is worldbuilder compatable with sphere? Is it considered a all in one editor, (Does maps and places statics and scripting)

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PostPosted: Wed Oct 09, 2002 8:22 pm 
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I would reccomend going to the server homepages and looking over what each one is better at.
www.uox3dev.net for UOX .9x
www.uoxclassic.com for UOXC (UOX .70 based)
You'll get a better answer as to which is "better" for worldbuilding.

I prefer UOX .70 series (and hence UOXC) mainly because It's what I started with. Also there are more tools designed for UOX series servers for worldbuilding, but that is changing.

-Ryandor


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PostPosted: Thu Oct 10, 2002 6:57 am 
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Ryandor wrote:
I prefer UOX .70 series (and hence UOXC) mainly because It's what I started with. Also there are more tools designed for UOX series servers for worldbuilding, but that is changing.

-Ryandor


Ok, so waht are the tools for em? and what do you mean by "That is cvhanging"?

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Thus has spoken Draconis Flamestrike, last of his clan.
Dule qi nor'kal, thaldic ur m'ka lak'nusi. - Be very careful, this one is strong.
(I am currently using an Avatar from Dorian's website, check it out at: www.dorianart.com


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PostPosted: Thu Oct 10, 2002 9:12 am 
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UOCopy, MulTool, Xuri's WorldBuilder, WorldForge are all designed with UOX in mind. All but Xuri's WorldBuilder uses the wsc file format in one way or another, and that is the UOX world save file format. Axis would be the Sphere equivilent of Xuri's WorldBuilder, as well as other functions (GM management stuff).
You can import/export wsc files in and out of Sphere, but it's an extra step to me, so kind of pointless. And as I've started, I started with UOX so it's easier for me to work with wsc files directly. The only tool that I use that was designed from a sphere point of view is Dragon. It uses the scp file format for it's statics placement.
But keep in mind, since you are dealing with the client files mostly, it doesn't really matter what server you use to worldbuild with as the end result gets placed into the client files: map and statics. What does matter is what server you want to use for the shard, as the scripting systems are completely different.

As far as changing, expect some new tools for RunUO to come out sometime, and that uses yet another completely different file format. I've also not covered any UOXC specific tools. I would seriously recommend going to the different sites and looking them over to see exactly what's out there. Go though my links page. There a LOT of info there.

-Ryandor


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PostPosted: Thu Oct 10, 2002 2:32 pm 
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Thanks, but there is one thing I noticed about Worldforge 6.4, even though its primarily used for OUX3, I noticed it can be set to use sphere scripts(a checkbox for UOX3 or Sphere.) As far as I know, the link to items.wsc is only for OUX3 right? Also, when i try bring up the map file, the graphics are messed up and syas "Cannot read beyond end of file" or somtin like dat. Whats goin on? I went to rhe link Xuri's UOX3, and found worldforge 6.4 and got the tutorial as well. I know worldforge can work for sphere as well, but what do i do different?

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Dule qi nor'kal, thaldic ur m'ka lak'nusi. - Be very careful, this one is strong.
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PostPosted: Thu Oct 10, 2002 5:54 pm 
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I don't know since I've not been able to get that version working at all.
Try finding an older version too see if that will work.

You also might try to put 'EOF' as the last line in the file it's trying to read.

-Ryandor


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 Post subject: Thanks,
PostPosted: Mon Oct 14, 2002 6:54 am 
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Alright. I kinda wanted to use worldforge for my shard when I first saw it, but it seems that it will never work for Sphere. Fine wit me, I was never even able to test either that or axis out since I dont have my personal computer up and runnin yet.

Btw, what is the EOF thing mean? Wehn I put the paths for the neccisary files down, I put EOF at the end? (Stratics.mul.EOF?)

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Dule qi nor'kal, thaldic ur m'ka lak'nusi. - Be very careful, this one is strong.
(I am currently using an Avatar from Dorian's website, check it out at: www.dorianart.com


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PostPosted: Mon Oct 14, 2002 8:33 am 
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The EOF stands for End Of File, and would be used inside the wsc file you have. You would open the wsc file in notepad (or any text editor) and put EOF as the last line, then save. You don't need it as part of a file name.

WorldForge has nothing to do with Sphere, or UOX even. It's primary purpose is to edit client files, which are not dependant on any particular server. It just happens that it uses a uox world save file format for writing the file that holds the dynamic items in game (hence, a world save file).

One thing many people do forget is that nothing else that uses the map and statics files can be open. That may explain the error. Make sure that the server and client, along with any other utilities like Axis are closed before you try to use WorldForge.

-Ryandor


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 Post subject: about dat...
PostPosted: Mon Oct 14, 2002 2:21 pm 
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Well, I found out what the prob was. Being that this is a library comp, i was trying to load the files needed (mul and idx files) from off the CD. What i had to do was let them be installed first, why i dunno, prolly becuz the files are decoded on install or the nessisary driver files are added. Anyway, i was able to view the map file with Axis. Also, the items.wsc, there is none with sphere. I origainally downloaded the UO3D off of KazAA, then burnt it to a cd, with the updated files from a shard I used. (Hence I made a install disk for the azure dawn shard) Anyway, I dont think i will have anythin to worry about now.

:idea: Ive seen tutorials for worldforge, but is there one for axis in map editing?

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Thus has spoken Draconis Flamestrike, last of his clan.
Dule qi nor'kal, thaldic ur m'ka lak'nusi. - Be very careful, this one is strong.
(I am currently using an Avatar from Dorian's website, check it out at: www.dorianart.com


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 Post subject:
PostPosted: Mon Oct 14, 2002 2:37 pm 
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As far as I know, Axis is a GM Management/ Viewer Tool. You can't actually edit the map with it.

As for installing UO: WorldForge needs read/write access to the files. If the files are on a CD, then obviously it's read only. You can't edit read only files. Also, there is no decoding of anything during install. They simply must be on a hard drive to edit. Even if you just copy the files (and de-select read-only on the files) to the hard dirve.

-Ryandor


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 Post subject: I know
PostPosted: Mon Oct 14, 2002 3:10 pm 
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I copied the files form cd to hd, but it never worked. Now it does. Also, what is the prmary map editing program for sphere, like placing items, editing the terrain can be done with dragon i guess, but what about items?

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Thus has spoken Draconis Flamestrike, last of his clan.
Dule qi nor'kal, thaldic ur m'ka lak'nusi. - Be very careful, this one is strong.
(I am currently using an Avatar from Dorian's website, check it out at: www.dorianart.com


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