Hi, im somewhat still a noob to custom map making, but i've managed to produce a custom map for my shard, old school pvp. There are a few problems though. I used dragon-mod9 to convert my bitmap and i used the mod9 colortable. I want the area around my dungeons to be black, but when i used black0 color, it comes out as a kind of dirt, also, when i try to put lava inbetween my mountains using the lava color, once converted it isnt lava at all, its some really dodgy stripy red tile. Also, i want to place trees/brush/undergrowth/rocks around my map to make it feel like a real shard, i've cleared all of the osi statics so i've got two blank statics0 and staidx0.mul files but i don't know how to add trees etc. Also, my shorelines are really screwed, the ocean does not blend in at all well with my grass and leaves a kind of brown tile between the shore and grass, how do i fix this? ANY help on any of these issues will be very much appreciated, i am really stuck.
Here is a jpg of the actual bitmap file:
http://www.oldschoolpvp.net/001.JPG
THANKS!