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 Post subject: Water and Ocean Mod11
PostPosted: Thu Aug 05, 2004 4:25 pm 
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Apprentice
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Joined: Wed Mar 17, 2004 10:08 am
Posts: 28
Location: Italy
I have some problem to do coast because i have red tile in the water...
i think i have to know what is the difference between water and ocean and how i have to use they in my BMP file.
I use mod11 (mod 9 dont' have ocean :D)

PS: can i have a picture of lava and dirt/mountain with correct transition?


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 Post subject:
PostPosted: Thu Aug 05, 2004 5:05 pm 
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Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
Tile doesn't transition to water.
Water places static tiles over the brown "bedrock". It is meant to be used around land for 4-12 tiles. Ocean places water maptiles. It should surround water and not be placed next to anything else.

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 Post subject:
PostPosted: Fri Aug 06, 2004 4:45 am 
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Apprentice
Apprentice

Joined: Wed Mar 17, 2004 10:08 am
Posts: 28
Location: Italy
i do a thing like this:
Image

and i have a thing like this: (with no DragonSP)
Image

or this: (with Dragon SP)
Image

Why?


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 Post subject:
PostPosted: Fri Aug 06, 2004 8:37 am 
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Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
Make sure your items.txt contains this line:
Code:
02 1000 0000 0000 6143 4095 Water.txt


And your items folder contains water.txt, the contents of which should be:
Code:
0001 1797 0010 0000 0000 0000
0001 1798 0010 0000 0000 0000
0001 1799 0010 0000 0000 0000
0001 179a 0010 0000 0000 0000
0001 179b 0010 0000 0000 0000
0001 179c 0010 0000 0000 0000

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