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 Post subject: I've a Problem
PostPosted: Thu Jun 03, 2004 7:17 pm 
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Young
Young

Joined: Thu Jun 03, 2004 7:14 pm
Posts: 5
Hi,
I want to do a map but my Dragon Mod 9 Says
'19' is not a valid interger!

I done all the things its said like, compatible with windows 2000,
Copy exactly the code line for the cave entrance and all But it don'T work


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 Post subject:
PostPosted: Thu Jun 03, 2004 10:34 pm 
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Slayer of Fools
Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
Error in your script. Check the one you changed last or wherever it craps out if you can catch it onscreen. Usually when that happens spacing is messed up. Off the top of my head you've got a value that should be 3 or 4 digits. So that 19 should probably be an 019 or 0019.
Anytime you get X is not a valid integer in Dragon it's a script error.

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 Post subject:
PostPosted: Fri Jun 04, 2004 2:49 pm 
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Young
Young

Joined: Thu Jun 03, 2004 7:14 pm
Posts: 5
YEah but,
i need help to do a cave entrance and a cave inside a moutain.
i use Dragon Mod9 and someone can do me an exemple because with the tutorial, i don'T understand. Just do a small bmp map with entrance...
please! :)


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 Post subject:
PostPosted: Fri Jun 04, 2004 7:51 pm 
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Young
Young

Joined: Thu Jun 03, 2004 7:14 pm
Posts: 5
I Forget,
It's Dragon MOd9+


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 Post subject:
PostPosted: Fri Jun 04, 2004 9:52 pm 
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Young
Young

Joined: Thu Jun 03, 2004 7:14 pm
Posts: 5
someone please... :cry:

( I have redo the map and no eerror 8) )

But Cave...&???


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 Post subject:
PostPosted: Sat Jun 05, 2004 1:44 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
what trouble are you having? can you maybe explain what is not working right?

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 Post subject:
PostPosted: Sat Jun 05, 2004 7:35 am 
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Young
Young

Joined: Thu Jun 03, 2004 7:14 pm
Posts: 5
When i do a Cave entrance it's never Work!


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 Post subject:
PostPosted: Tue Sep 20, 2005 6:23 am 
I have the same problem... so... how to fix it?

M.


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 Post subject:
PostPosted: Thu Sep 22, 2005 7:31 pm 
Cave entrances are better done in WorldForge, not Dragon. At least, that's what we've found. In fact, we've had problems enough to where we aren't even doing cave entrances. We're being rather creative with statics to make caves.

I don't remember exactly where they are on WorldForge, but I believe they are about a fourth of the way down. An easy way to figure things out is to look in the Inside UO texture tiles. It gives some good info on what is available and where they are located.


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