Ryandor.com

Forums
It is currently Mon Jul 07, 2025 7:50 am

All times are UTC - 7 hours [ DST ]




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Mon Jan 05, 2004 1:53 pm 
Offline
Young
Young

Joined: Wed Oct 22, 2003 8:54 am
Posts: 10
Hi all,

The map I've been working on the past few months is coming along very nicely, thanks to everyone's generous help and advice. I'm now at a point where I am using WorldForge to tweak things, and it's going well. I was doing floor tiles for buildings, and I wanted to hue some of them differently than the default colors, but I cannot figure out how to do that in WorldForge. Is there any way this can be done, and if so, how? I am using the latest WorldForge, I think, version 0.64 or something like that. With the patch, because I'm on XP. The documentation for using WorldForge that I've been able to find has been...well...lacking, and of no help at all in this matter.

Any help will be greatly appreciated. Thanks again!

Kurrgan


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 05, 2004 4:55 pm 
Offline
Dread Pirate
Dread Pirate
User avatar

Joined: Sun Oct 12, 2003 11:28 pm
Posts: 759
Location: Denver, CO
someone like stormcrow or dian will most likely correct me on this but here it goes:

Tiles like grass etc cannot actually just be hued as a shirt in uo can be. Tiles are in you .mul files but lucky for you this is possible to change. With some gump/mul editing programs like michaelangelo I believe you can incorporate new tiles into your mul files. So my sudguestions is take a general tile you are planning to 'hue' differently and change the color in your fav. graphics program and then add your new tile to your mul files. I am not sure on an exact method todo this, but perhaps one of the older geasers around can tell you how it works.

_________________
http://ax-n.net Admin X's News and Resources


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 07, 2004 4:49 pm 
Offline
Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Right, but a more simple way about that would to be to just create your floors in game, with items. Hue them and freeze to statics. Unless of course you can not find a good hue that colors the tiles to your liking.. might be easier yet to just make some new Hues in the Hues.mul than making new land tiles.

_________________
Forget what you know, know what you forget.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group