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 Post subject: just starting
PostPosted: Tue Oct 07, 2003 7:02 pm 
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Young
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Joined: Tue Oct 07, 2003 6:58 pm
Posts: 6
hello im new to this just got my files downloaded candyman-dragon-scripts,dragon-mod9, and mod9plus.
i was wondering wht to do from here on in, unless theres a full tutorial about all of the files i downloaded and where to install them
cause im really getting tired of lbr uo maps im playing on now.
Ive look in the readme txt and the addons pg but it dosent tell me like where to install and wht to do next
thks
Godfather


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 Post subject:
PostPosted: Wed Oct 08, 2003 7:18 pm 
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Grand Master
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Location: West Virginia, USA
There are 4000 posts on these forums asking exactly that. Try the FAQ and Map Making Tutorial forums, those'd be the likely places to look :)


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 Post subject: just starting
PostPosted: Wed Oct 08, 2003 7:32 pm 
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Young
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Joined: Tue Oct 07, 2003 6:58 pm
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thks ive read a few and i think ill try em thks for the advise


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 Post subject: need hlp plz
PostPosted: Wed Oct 08, 2003 8:56 pm 
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Young
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Allocating memory (MAP)
Allocating Memory (BMP)
#Error : No BMP file found
i get this when i start up my dragon
but the bmp file is saved in the addons folder, and its saved in 256 color,because i colored it in ms paint then saved it brought it back up with
ufx saved it to 256 color, all my pathways are correct as the turtorial i found, im stumped can anyone hlp
thks godfather


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 Post subject: need hlp plz
PostPosted: Wed Oct 08, 2003 8:57 pm 
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Young
Young
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Joined: Tue Oct 07, 2003 6:58 pm
Posts: 6
Allocating memory (MAP)
Allocating Memory (BMP)
#Error : No BMP file found
i get this when i start up my dragon
but the bmp file is saved in the addons folder, and its saved in 256 color,because i colored it in ms paint then saved it brought it back up with
ufx saved it to 256 color, all my pathways are correct as the turtorial i found, im stumped can anyone hlp
thks godfather

i fixed it got past the error
but it goes through the cycle and gets to the grass2cobble.txt then it freezes, maybe theres a fix or something, i hit cntrol/alt/delete it says dragon is not responding. I'm running windows xp profesional , i got 2 40 gig hard drives with my rave card seeing them as one 80 gig hard drive. i have 512mbs. virtual memory. i have plenty of power to run it so thats not it


also i was wondering how to run two diff. maps on sphere server 55i
like a (light side and dark side)maybe use uocopy?

this is the tutorial
http://www.ryandor.com/forum/viewtopic.php?t=667 srry for the double posts


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PostPosted: Thu Oct 09, 2003 12:35 am 
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Young
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Joined: Tue Oct 07, 2003 6:58 pm
Posts: 6
ok i have a prob. after i cleared my statics with dragon+mod
i loaded up my shpere 55i then axis
went to britt. the walls of the bank in britt. and the surounding buildings where gonearound the edge of the land by the bank a few feet out is supose to be water well theres like a dirt brown color then water after that
and the floors and some of the objects and npcs in the buildings r still there. maybe i just need to nuke em then place the cobble stones tile over top of the wood floors of the old static buildings?
let me know.

also i was wondering how to run two diff. maps on sphere server 55i
like a (light side and dark side)maybe use uocopy?




thks godfather


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 Post subject:
PostPosted: Thu Oct 09, 2003 2:29 am 
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Not your daddy
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Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
It almost sounds like you cleared your statics files, but you are still using the Britania map. That would definetly give you the buildings being gone, and no water tiles where the water bank is, at the east side of the bank.
As far as sphere.. uhh.. maybe try thier forums for that stuff. Dunno anything about it, sorry.

_________________
Forget what you know, know what you forget.


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 Post subject:
PostPosted: Sat Oct 11, 2003 12:36 am 
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Grand Master
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Joined: Wed Jun 12, 2002 12:13 am
Posts: 414
Location: West Virginia, USA
55i doesn't support 2 maps, it came out 2 years before uo even had 2 maps :) you'd have to use a newer sphere version (99za for example is newest) to get access to map2 and map3.mul files).

you can use up to 255 mapplanes on 55i however.

.mapplane xxx or .go x,y,z,m where "m" is the mapplane


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