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PostPosted: Mon Jan 06, 2003 3:14 am 
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Young
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Location: Where am I not?
I created a map.bmp, and converted it to map0.mul with Dragon. I also created a staidx0.mul and a statics0.mul with DragonSP. Before placing them in the UO directory, I ran InsideUO and I -could- view the map that way (while they were still in the Dragon directory). At this point I placed them in the UO directory, attempted to load my server which said
FATAL:MUL file 'map0.mul' not found...

And when I attempted to load my client.exe I got this message:

UOReport::fatal:
Failed to open 'map0.mul' from HD using a maximum install. Either this file is not readable, your system needs to be rebooted, or the file does not exist and you either need to reinstall or switch to a non-maximum install.

NOW, before when I was using the dragon.bmp included in the Dragon.zip I couldn't even view the map on InsideUO. After I created my own, I could view it with InsideUO but I'm still getting the error messages. This is completely baffling to me.

Anyone have any ideas?

-Feilong

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PostPosted: Mon Jan 06, 2003 8:40 am 
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Journeyman
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I have one idea. And that is are you making the map the right size?
I think it has to be something like 6144 x 4096. I'm not sure about this.
But that is the only thing I can think of. If that isn't it... I have no clue :lol:

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PostPosted: Mon Jan 06, 2003 9:20 am 
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Not your daddy
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Do you have both 2D and 3D installed, and maybe had not replaced the mul files in one of them, leaving them out of the folder?

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PostPosted: Mon Jan 06, 2003 1:17 pm 
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Young
Young
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Joined: Sat Jan 04, 2003 12:48 am
Posts: 12
Location: Where am I not?
See that's the baffling thing. The map is 6144 x 4096, resolution 72 pixels per inch. It's the correct size. It's not even that complex, I just made a small island in the middle of an ocean to test it out. I made sure to include several layers, one for water, one for the island, and then another for trees.

It would seem to me that if the map were corrupt, I wouldn't be able to view it with InsideUO while it was still in the Dragon directory.

I have only one version of Ultima Online installed, (I'm using Ultima Online 2D found on the LBR disc), and it's in C:\Program Files\Ultima Online\.

I thought it may be because I'm using Windows XP, or perhaps because I'm using UO2D: LBR, but I've spoken with several people who have created maps using the same OS and the same UO disc.

I'm not -too- terribly knowledgable about such things, but I have a feeling that the problem is created after I've placed map0.mul, staidx0.mul, and statics0.mul in the UO directory.

What do you guys think?

-Feilong

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