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.uop
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Author:  TradeMAAK [ Fri Sep 23, 2005 4:14 am ]
Post subject:  .uop

How do I import animation files (.uop) to game?

Thank you.

Author:  TradeMAAK [ Sun Sep 25, 2005 5:03 am ]
Post subject: 

I added .uop to verdata.mul, but in client 3.0.8a (Samurai Empire) the changes aren't seen. Instead of the right picture - an unused tile is seen. Why? Maybe Samurai Empire doesn't support verdata.mul?

Author:  Xuri [ Sun Sep 25, 2005 10:03 am ]
Post subject: 

None of the recent client versions support verdata.mul (including "old" UO clients you may have lying around, after they've been patched up), so any changes you want to make must be made directly to specific .mul files. Animations to the anim-muls, artwork to the art-muls, et.

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