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PostPosted: Sun Mar 21, 2004 9:27 am 
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Young
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Joined: Thu Feb 12, 2004 12:39 pm
Posts: 13
who do know how to make a custom static amimation in uo?? I tried to do so, but the animation don't work, I can see the items in game, the problem is no amination, I tried many tools, no one helps. if anyone nice man know this, please help me, thanks in advance.


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PostPosted: Sun Mar 21, 2004 10:26 am 
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The Defenestrator
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Joined: Mon Oct 27, 2003 5:37 am
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Location: Netherlands
I dont think statics can carry animations.

**edit** Okay I was wrong. +Cough+. :D

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Last edited by Armada on Sun Mar 21, 2004 12:50 pm, edited 1 time in total.

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PostPosted: Sun Mar 21, 2004 10:58 am 
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Apprentice
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You need to use a tiledata editor and set the animation flag on the item, then create 16 (I think?) frames and put them in all in in the order you want them (i.e. from 0xA40 to 0xA4F), that should do the trick.


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PostPosted: Sun Mar 21, 2004 4:23 pm 
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Journeyman
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Joined: Mon Dec 02, 2002 3:33 pm
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Statics CAN carry animations, for example, a moving waterfall, a moongate, or a firefield. What radiant said is correct, you need to create the frames of the animation (although I don't think you need 16 frames, that seems like a lot) and insert them into your verdata (if you do not know how to create custom items by placing them in verdata.mul you should learn how to do that before you make new static animations). Then like radiant said, you need to use any tiledata editor to set the flag for "animated" on the static.

For myself, I'm still at the stage where I'm learning to add custom art. We need a good tutorial on this from Dev Viperious, 'cause he's the man [/brownnosing]


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PostPosted: Mon Mar 22, 2004 5:12 pm 
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Apprentice
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Joined: Thu Mar 18, 2004 4:42 pm
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Location: Germany
:D

Tanjiers.org has some cool stuff about this

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PostPosted: Thu Mar 25, 2004 10:00 am 
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Young
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Joined: Thu Feb 12, 2004 12:39 pm
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thanks, I do know how to make static art work, the problem is how to make the animation, yes, such as moongate, a waterfall..... actually I wanna make a furnace animation. I tried Paradise and veryZ17..... and the Flags look correct. Maybe I am using wrong tools. hehe, if anybody can help this, then you are real hero in my heart!!!


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 Post subject: Try...
PostPosted: Mon Mar 29, 2004 11:15 pm 
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Posting Whore
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Joined: Fri Aug 29, 2003 6:21 pm
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Location: Colorado Springs, Co.
Try "Tile Editer" located in the download section of my site. You know the address :P


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PostPosted: Fri Apr 09, 2004 10:03 am 
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Young
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Joined: Thu Feb 12, 2004 12:39 pm
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still doesnt work. :cry:


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