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Walk on items, not on statics https://ryandor.com/forum/viewtopic.php?f=4&t=1102 |
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Author: | Aicaeru [ Thu Oct 30, 2003 8:02 am ] |
Post subject: | Walk on items, not on statics |
When I place Docks in a world, it allows me to walk over them, but when I run them through worldforge and walk over them, I cant. Is there someting I can do to be able to walk on my Docks? |
Author: | Ryandor [ Thu Oct 30, 2003 11:13 am ] |
Post subject: | |
My gues is that you are using two version of the map and statics, one for your client (where you can see the dock statics) and one for the server (where the dock doesn't exist, hence you can't walk there). What server are you using, and where is the map/statics that the server sees? Matching the maps and statics would fix this I think. -Ryandor |
Author: | Aicaeru [ Thu Oct 30, 2003 4:44 pm ] |
Post subject: | |
I am using POL 94. The server is using an exact copy of my Statics files. |
Author: | Ryandor [ Thu Oct 30, 2003 4:50 pm ] |
Post subject: | |
Then the only thing I can think of would be the dif files. Search here for mapdif0 and you should get a few threads about it. Not sure if/how POL uses it, but it may be the client sees something. -Ryandor |
Author: | Dian [ Fri Oct 31, 2003 1:54 pm ] |
Post subject: | |
If your using POL, maybe you have the POL core generating the statics and staidx.pol files in the root POL directory.. If so, delete them, and allow POL to regenerate them again after your static changes. otherwise the POL core will not recognize the new docks you burned in with World Forge. |
Author: | Aicaeru [ Sat Nov 01, 2003 9:46 am ] |
Post subject: | |
IT worked, thank you Ryandor and Dian. And I dont have those invisible walls all over the place. |
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