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PostPosted: Sun Mar 20, 2005 10:24 am 
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Peanut Gallery
Peanut Gallery
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Joined: Sun Jun 02, 2002 8:53 pm
Posts: 1864
Location: Hayward, CA
Oh, good point, Dev! I do not know how that slipped my mind.

What they SHOULD do, though, is use the one of the top two bounding box coordinates of each tile to cull any that are below the visible screen space. That would save drawing anything you could not see.

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