I've recently been picking up on ye ol'e WorldBuilder source, and seeing as it's been well over 1 1/2 year since my last version I thought I might as well do something about that =)
But it's hard to just "do".....I first need some feedback on what I should do, and that seems to be hard to find these days. So if any of you have any worthwhile suggestions for improvements to WB, PLEASE - let me know either by replying to this thread or sending me an e-mail =)
Here's what I've done so far

Nothing great or anything..but...
Quote:
-ADDED: A new section in the "Nature" Menu - Coastlines. Will let you add the various coastline
water-tiles quickly either by point & click, single item or by coordinates.
-ADDED: A second type of cedar-tree to the Forests-menu.

-ADDED: Forest menu now lets you choose Solid as amount of items to add - will fill up every tile.
-ADDED: AutoGet-Coordinate-Buttons added to the Wipe-menu.
-ADDED: Movable added to Areacommands Menu.
-ADDED; NPCs Spawning moved to the now better-organized NPC Tab (NPC spawning for both UOX3 0.70.x and 0.9x)
-FIXED: Random placement of items from the Forest menu should no longer put two items in the exact same spot.
-FIXED: Western & Eastern edges of light wooden floor were reversed.
-FIXED: Unoptimized house templates(like the christmas tree) should now work fine! Yay!