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PostPosted: Wed Sep 17, 2003 1:46 pm 
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Newb
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Joined: Wed Sep 17, 2003 1:34 pm
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When I run Dragon (v1.03.62 Beta) and DragonSP and translate my map from .bmp to .mul, exactly half of my map comes out fine - yet the other half is a solid starfield, which crashes any client that goes near it. I'm using SphereServer, although I don't think that has anything to do with how the map turns out.

Does anyone have any suggestions how to fix this?


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PostPosted: Wed Sep 17, 2003 2:44 pm 
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Young
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Joined: Sat Mar 01, 2003 12:24 pm
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http://www.ryandor.com/forum/viewtopic. ... highlight=

I had the same problem too. I just found a new harddrive and it mysteriously started working. I guess reformatting the hd would work too?


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