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coordinates in WorldForge?
https://ryandor.com/forum/viewtopic.php?f=2&t=902
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Author:  php-junkie [ Sun Aug 24, 2003 2:26 pm ]
Post subject:  coordinates in WorldForge?

coordinates for map editing in WorldForge are obviously different than the standard xy coordinates of the map. My question is, is there a way to convert the coordinates from the map into something WorldForge can use? Maybe a simple mathematical conversion?

Author:  Sydius [ Sun Aug 24, 2003 4:05 pm ]
Post subject: 

If you're talking about the freezing/melting... it goes by block, not by tile. A block is 8x8 tiles, which is how the client reads the map.

Author:  Stormcrow [ Tue Aug 26, 2003 10:14 am ]
Post subject: 

....and the simple mathematical conversion is:

/8

Author:  php-junkie [ Sun Aug 31, 2003 2:18 am ]
Post subject: 

Yeah, I got that from Sydius's post but thanks.

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