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Dragon problems
https://ryandor.com/forum/viewtopic.php?f=2&t=870
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Author:  Felipe [ Sat Aug 09, 2003 6:40 pm ]
Post subject:  Dragon problems

After i use dragon to make map0.mul with bmp , the map look stranger and deformed.
what i do? :!:

Author:  DeadWorm [ Sat Aug 09, 2003 6:50 pm ]
Post subject: 

did you run dragonsp?

Author:  Felipe [ Sat Aug 09, 2003 6:53 pm ]
Post subject: 

No , i dont run because i dont understand how use.

Author:  Thrain [ Sat Aug 09, 2003 6:54 pm ]
Post subject: 

and did you use the right collor table to make it or did you just draw something and save it as bmp just to testit out (i did that ones hehe )
things get really funky looking when you do hehe. anyways you have to make sure you have used the correct collors etc. or it wont compile it correctly and you get a weird looking map

Author:  DeadWorm [ Sat Aug 09, 2003 6:56 pm ]
Post subject: 

Its simple, just throw some static files in there, I believe ryandor has some blank ones up to download, open dragonsp on the side highlight every thing you want for example,

Alpine will add a bunch of pine trees and things to your snow areas
Desert will add cactus' and things around your deserts so on so forth

In most cases you want to run every thing except the grass' and maybe not the alpine or desert incase you want to build on those terrains

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