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Cave textures? https://ryandor.com/forum/viewtopic.php?f=2&t=844 |
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Author: | DeadWorm [ Sun Jul 27, 2003 11:31 am ] |
Post subject: | Cave textures? |
Ehm using mod 9+ In my classic caves there the texture isnt turning out quite right any more here have a screen shot ![]() Weeeeeeee!! |
Author: | sonic [ Tue Jul 29, 2003 10:59 pm ] |
Post subject: | |
This one stumped me for a while. I was trying to use the unevenly feature with the dungeon caves and couldn't figure out why it wasn't working. It's a problem with the dragon scripts. It's adding statics floor tiles for the cave floors, not just deco. Edit your item.txt file and remark out the cavenew.txt and cavenewdeco.txt entries. Then unremark the cave.txt entry. // old caves with decos 03 0030 0000 0000 6143 4095 cave.txt //new caves //03 1000 0000 0000 6143 4095 cavenew.txt //03 0020 0000 0000 6143 4095 cavenewdeco.txt |
Author: | Ryandor [ Wed Jul 30, 2003 12:03 am ] |
Post subject: | |
Ah, yes. I was going to post that, but that's right. I did mean to change the scripts to put the statics tiles only in the "world" area and not the dungeon area, since it's used (the static tiles) for making a cave under the mountains in the world, if desired. -Ryandor |
Author: | DeadWorm [ Wed Jul 30, 2003 8:48 pm ] |
Post subject: | |
actualy i like it this way, its static instead of world file thus mineable ![]() |
Author: | DeadWorm [ Wed Jul 30, 2003 8:50 pm ] |
Post subject: | |
just dont make it bumpy ![]() |
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