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Problem with map ( not a biggy ) https://ryandor.com/forum/viewtopic.php?f=2&t=834 |
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Author: | Simpleton [ Wed Jul 23, 2003 10:08 am ] |
Post subject: | Problem with map ( not a biggy ) |
Ive just finished making my first part of my Map0.mul and made new statcs and stuff and when i got to try it out theres trees and stuff and rocks and boulders, i dont want all that stuff on my map just yet until ive made the towns. NOTE : ive already delt with the doors and things by deleting the contents in my worldfiles but there seems to be rocks and trees and stuff still there, i think its something to do with the multis or someting i dunno....please help....i use DRAGON and PHOTOSHOP. |
Author: | DeadWorm [ Wed Jul 23, 2003 10:53 am ] |
Post subject: | |
when you ran dragonsp did you uncheck forests grass and so forth? |
Author: | Simpleton [ Wed Jul 23, 2003 11:24 am ] |
Post subject: | |
no i checked all, why? |
Author: | DeadWorm [ Wed Jul 23, 2003 4:25 pm ] |
Post subject: | |
try unchecking those things those are what put in the rocks and things, forest puts in forest ect |
Author: | Delerious [ Mon Jul 28, 2003 1:35 pm ] |
Post subject: | |
Actually checking them might do it but just dont run dragonsp. Because dragon itself only places the land tiles and only edits the map0.mul file, it is actually one of the static mul files that holds the informationm for tress rocks etc. So just dont run dragonsp or if you map is already created then just run worldforge, the clikc fill\clear at the top of the box it says clear files only have stadix & statics checked, DONNOT check Map0.mul or it WILL ERASE your map. The click go and it will erase all buildings trees, rocks, anything except the basic map tiles! There ya go, lemme know how it goes... - Del |
Author: | DeadWorm [ Mon Jul 28, 2003 3:42 pm ] |
Post subject: | |
It also places the coast lines |
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