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Radroot, grassbump transition? https://ryandor.com/forum/viewtopic.php?f=2&t=752 |
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Author: | Ryandor [ Sat Jun 21, 2003 9:45 am ] |
Post subject: | Radroot, grassbump transition? |
From New Colortable thread: Radroot wrote: The one feature that interests me is being able to add cliffs/ridges to my world. It's a really important feature to my map. I tried using the grassbumps but it can't work properly.
What problems are you having with this? The transition does work. One thing to remember is that the grassbump color must be at a lower z than the regular grass color. Here's a bmp you can paste into a map so you can see how it's used: ![]() www.ryandor.com/xtra/gb-example3.bmp [22kb] |
Author: | Radroot [ Sat Jun 21, 2003 11:46 am ] |
Post subject: | |
Yeah, that does work fine. But my ridge needs to be higher than everything else, not lower. I guess I can use the grassbump for most of the map and use normal grass for the ridge, but then there is less Z of the grassbump to choose from. I'll figure something out. |
Author: | Stormcrow [ Sat Jun 21, 2003 12:16 pm ] |
Post subject: | |
That or change the z in the scripts on the grassbump to your tastes. |
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