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uoautomap
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Author:  sirLawrence [ Tue May 27, 2003 7:29 am ]
Post subject:  uoautomap

Im sorry if this is the wrong place to ask this question but Is it possible to use the third party utility called uoautomap with a customized map on a player run shard?

Thanks for any help you can give me on this.

Author:  Dian [ Tue May 27, 2003 8:52 am ]
Post subject: 

Yes, UOAM works with any map. you would need to remove the image files that have been created from the OSI map first, and let UOAM generate new image files from your custom Map0.mul and static files.

Basicly, remove all files in the UOAM folder, except the uoam.exe, then run it again.

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