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 Post subject: uoautomap
PostPosted: Tue May 27, 2003 7:29 am 
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Newb
Newb

Joined: Tue May 27, 2003 7:27 am
Posts: 1
Im sorry if this is the wrong place to ask this question but Is it possible to use the third party utility called uoautomap with a customized map on a player run shard?

Thanks for any help you can give me on this.


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PostPosted: Tue May 27, 2003 8:52 am 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
Yes, UOAM works with any map. you would need to remove the image files that have been created from the OSI map first, and let UOAM generate new image files from your custom Map0.mul and static files.

Basicly, remove all files in the UOAM folder, except the uoam.exe, then run it again.

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