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What do you think??
Leave it alone! 25%  25%  [ 1 ]
Replace the boulder in sand grass and snow 75%  75%  [ 3 ]
Replace desertway and move a bunch of colors around 0%  0%  [ 0 ]
Total votes : 4
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PostPosted: Sun Jun 23, 2002 10:31 pm 
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Journeyman
Journeyman

Joined: Tue Jun 18, 2002 11:53 am
Posts: 110
Location: Tx
Well i got a solution to the cave ent but i need to replace some tiles in the mod and was wondering which ones you think i should replace i was thinking about the boulder in grass and snow and sand at the bottom what do you think it should be!


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 Post subject: hmmm
PostPosted: Tue Jun 25, 2002 10:24 am 
just wondering aren't there empty spaces in the pallete thata are white? just wondering i don't really mess with the maps.


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PostPosted: Tue Jun 25, 2002 9:28 pm 
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Young
Young

Joined: Thu Jun 13, 2002 12:36 am
Posts: 9
Location: San Francisco
Even though I don't use Dragon anymore, when I did, I found the "boulders" to be completely useless. They're really nothing more than grass/snow/sand to mountain corner transitions... and really don't look a thing like boulders at all. Not to mention you're devoting four colours each, 12 total, to create just one "item" at a single atitude level. Not a very economical use of the pallet.

Naturally, the first colours I repleced with my custom scripts were the "boulders"


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