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Map problem https://ryandor.com/forum/viewtopic.php?f=2&t=688 |
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Author: | Guest [ Sun May 11, 2003 3:18 pm ] |
Post subject: | Map problem |
At (5117,every y) there is a black line and if I walk through it teleports me in another site of the map....the question is:why this? P.S.:i can post images if it is necessary |
Author: | RoseThorn [ Sun May 11, 2003 5:26 pm ] |
Post subject: | |
It's the wrap, so you don't fall off the edge of the world, it's round ya know! ![]() |
Author: | Thaal [ Mon May 12, 2003 4:06 am ] |
Post subject: | |
Well, more a retangular sort of round... but yeah... still. round. |
Author: | Guest [ Mon May 12, 2003 3:42 pm ] |
Post subject: | |
But when I work on photoshop the 5117,xxxx coord is inside my image (6144x4966). There's no way to use this part of the map? |
Author: | RoseThorn [ Mon May 12, 2003 9:18 pm ] |
Post subject: | |
That's where the black area for green acres/dungeons/t2a starts by default. |
Author: | Sydius [ Tue May 13, 2003 6:41 am ] |
Post subject: | |
no, it's not round, technically. The only shape it could simulate is that of a two-sided peice of paper. If you fold the map at the half-way point all the way over, then that's the way it would look. You go off one side and onto the other. You can't really get any kind of round shape out of the way it wraps... It's not a sphere, torus, or anything like that. |
Author: | Defective [ Fri May 16, 2003 11:43 am ] |
Post subject: | |
Unrealistic if you ask me, lol Oh wells. I give props to osi ![]() |
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