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Adding a mountain into map0.mul. HELP!! :(
https://ryandor.com/forum/viewtopic.php?f=2&t=617
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Author:  Nxskingdom [ Thu Mar 20, 2003 4:34 pm ]
Post subject:  Adding a mountain into map0.mul. HELP!! :(

I'm working on it for now 3 days and I can't do that! Let's me explain:

1) I have the original UO Map (map0.mul)
2) I want to add a mountain at 643,1321 to 668,1363 with Z=50
3) Inside of this Mountain, I want huge space to teleport users of my shard in it. I want it look like a dungeon in it. No doors are needed.

How can you do that! I tryied anything! I have all the tools on my computer and I can't even make it! There is my questions:

How can I build this using map0.mul ???
PLEASE HELP ME :cry: :cry: :cry:

ICQ: 63831043

Author:  KatZ [ Thu Mar 20, 2003 4:39 pm ]
Post subject: 

So mainly all you're asking is editing OSI's map and adding in a mountain.
If that's the case then all you're going to need it worldforge. Dragon isn't for editing the OSI map. It's for making a whole new map.
If you need help using worldforge, contact me via ICQ I'll be more then happy to help you out.

Author:  Ryandor [ Thu Mar 20, 2003 5:27 pm ]
Post subject: 

Basically as Katz said. Use WorldForge.

Paint your mountain in WorldForge. Then the cave floor you'll have to do as statics. Place the floor tiles in game, then go back and freeze them. This is if you want the mountains covering them. If you don't care about that, then you'll have to use the cave entrances, again, using WorldForge.

Dragon isn't designed for editing the OSI map at all. You could use TSMC, but for this it's way overkill, and rather advanced in how to use.

-Ryandor

Author:  Nxskingdom [ Fri Mar 21, 2003 1:38 am ]
Post subject: 

ok I made it :)

Thanks a lot guys :)

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