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PostPosted: Thu Mar 20, 2003 4:34 pm 
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Young
Young

Joined: Thu Mar 20, 2003 4:22 pm
Posts: 11
I'm working on it for now 3 days and I can't do that! Let's me explain:

1) I have the original UO Map (map0.mul)
2) I want to add a mountain at 643,1321 to 668,1363 with Z=50
3) Inside of this Mountain, I want huge space to teleport users of my shard in it. I want it look like a dungeon in it. No doors are needed.

How can you do that! I tryied anything! I have all the tools on my computer and I can't even make it! There is my questions:

How can I build this using map0.mul ???
PLEASE HELP ME :cry: :cry: :cry:

ICQ: 63831043


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PostPosted: Thu Mar 20, 2003 4:39 pm 
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Journeyman
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Joined: Mon Aug 12, 2002 2:13 am
Posts: 122
Location: Right behind you!!!
So mainly all you're asking is editing OSI's map and adding in a mountain.
If that's the case then all you're going to need it worldforge. Dragon isn't for editing the OSI map. It's for making a whole new map.
If you need help using worldforge, contact me via ICQ I'll be more then happy to help you out.

_________________
People ask me why I do this. Why I write such gross stuff. I tell them I have the heart of a small boy... and I keep it in a jar on my desk.
~Stephen King


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PostPosted: Thu Mar 20, 2003 5:27 pm 
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Site Admin
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Joined: Sun Jun 02, 2002 8:01 pm
Posts: 1473
Location: CO, USA
Basically as Katz said. Use WorldForge.

Paint your mountain in WorldForge. Then the cave floor you'll have to do as statics. Place the floor tiles in game, then go back and freeze them. This is if you want the mountains covering them. If you don't care about that, then you'll have to use the cave entrances, again, using WorldForge.

Dragon isn't designed for editing the OSI map at all. You could use TSMC, but for this it's way overkill, and rather advanced in how to use.

-Ryandor


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PostPosted: Fri Mar 21, 2003 1:38 am 
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Young
Young

Joined: Thu Mar 20, 2003 4:22 pm
Posts: 11
ok I made it :)

Thanks a lot guys :)


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