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Problem with Z
https://ryandor.com/forum/viewtopic.php?f=2&t=604
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Author:  sanctuskristies [ Tue Mar 11, 2003 4:34 am ]
Post subject:  Problem with Z

Hello!

I'm making a map for test and I have a problem.
I create a hill and everything goes really fine, but the players when up the hill, still have Z = 0. So, when then disconect or use teleport, they go to z =0 INSIDE the hill.
Why this is happen and how I fix that?

Thank for attention and sorry my poor english!

Sanctus

Author:  Thaal [ Tue Mar 11, 2003 2:27 pm ]
Post subject: 

I'm guessing they have downloaded your map with the hill in?

what emulator are you using. some emu's, like pol store map movement data server side in map.pol, statics.pol...etc . These tell clients where they can and can not move.

what emu are you using?

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