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https://ryandor.com/forum/viewtopic.php?f=2&t=488
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Author:  darkbob [ Fri Jan 10, 2003 3:49 pm ]
Post subject:  problem

The map was with no bug at all :) until I looked in the desert , and saw a big black line there :shock: But i didnt put any when i was making the map.

The Emu i use doesnt use the Map2.mul so this isnt the problem, what could it be?

Author:  Dian [ Fri Jan 10, 2003 5:12 pm ]
Post subject: 

That big log black line, I would be willing to bet is runing N/S of your map, and is at x5120 runing from y0, to y4064 or whatever the botom of the map is, right? That is the clients problem. OSI uses that line to seperate the water/World map from the dungeon region area.. ie; T2A, Green Acres, and the dungeons. So you need to do the same. That is your 'Boundry' or 'divider' for your map.

Author:  darkbob [ Fri Jan 10, 2003 6:22 pm ]
Post subject: 

k thx it must be that but how could i know the exact place the black line is?
I can't see the y0, to y4064 while im making the map :?

Author:  Dian [ Fri Jan 10, 2003 9:04 pm ]
Post subject: 

Take a look at the OSI map, via InsideUO, or maybe even UO Auto Map. and you will see where the water ends, and the T2A starts (dungeon/greenacres, etc ).. get the coods from that.

Mine is at X-5120. going full distance of Y.. 0 - 4096.

Author:  alexpetro [ Fri Jan 17, 2003 1:42 pm ]
Post subject: 

Hi I'm Alex I,m here for the first time.

Is there any chance to set 5120 point to full map?

I see here some map examples whith no grey part on the right border (x 5120) any suggestion?

Author:  Ryandor [ Fri Jan 17, 2003 6:40 pm ]
Post subject: 

Those map exampels are just screenshots where the dungeon areas are just clipped off. There's no practical way to extend the world map past that point because the client puts the black line there.

-Ryandor

Author:  alexpetro [ Thu Feb 06, 2003 7:23 pm ]
Post subject: 

Thank yuo :)

Author:  Sydius [ Thu Feb 06, 2003 7:36 pm ]
Post subject: 

You could hack the client, but it would take a long time, wouldn't be legal, and probably isn't worth the effort. :-) But it IS possible.

Author:  Guest [ Fri Feb 07, 2003 5:41 am ]
Post subject: 

Yes I know, it's very difficult to do it, I was hoping in easyer solution...

Author:  Xelah [ Fri Feb 07, 2003 10:45 am ]
Post subject: 

Or you could just create your own client, it'd be much more legal than Syd's idea. :D

Author:  Ryandor [ Fri Feb 07, 2003 11:28 am ]
Post subject:  might as well keep this going :P

Or use Krrios Client that doesn't have that limitation, but then all your players would have to sue it too.

-Ryandor

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