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problem with dragon mod 9 https://ryandor.com/forum/viewtopic.php?f=2&t=472 |
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Author: | BungoMan85 [ Fri Jan 03, 2003 3:58 am ] |
Post subject: | problem with dragon mod 9 |
ok, i copied everything nice and fresh, and used everyhting in the dragon mod 9 folder to redo my map, and a lot of the terrain is messed up, now before you go and say "did you set the colors you were using in your map to what they needed to be for mod 9", i didnt need to, and thats not where the terrain is messed up, in fact a good 60% or so of the terrain in the color table is messed up (thats how i know it is, cause most of my map looks nice), i kept the color table in the corner of the map just so i could check the resulting terrain that i would get, here is a list of the terrain that isnt what it should be: Terrain Label - Z level Label > Actual Terrain - Actual Z Level Forest - 10 > Swamp - 12 Forest - 20 > Grass with Stone Bumps - 6 Forest - 22 > Grass with Stone Bumps - 6 Forest - 25 > Grass with Stone Bumps - 6 Forest - 30 > Cave Floor - 35 Forest - 32 > Mountain - 90 Forest - 35 > Mountain - 5 Forest - 40 > Dirt - 45 Forest - 42 > Dirt - 42 Forest - 45 > Dirt - 40 Furrows - 0 > Dirt - 15 Cave Floor - 2 > Jungle - 10 Cave Floor - 10 > Dirt - 15 Cave Floor - 12 > Dirt - 15 Cave Floor - 15 > Dirt - 20 Cave Floor - 20 > Desert - 25 Cave Floor - 25 > Desert - 25 Cave Floor - 30 > Desert - 30 Cave Floor - 35 > Jungle - 35 Cave Floor - 40 > Jungle - 42 Desert - 45 > Dirt - 35 Mountain - > Mountain - 35 Cave Entrance - 10 > Mountain - 65 Cave Entrance - 20 > Mountain - 70 Cave Entrance - 30 > Mountain - 80 Cave Entrance - 10 > Swamp - 25 Cave Entrance - 20 > Swamp - 30 Cave Entrance - 30 > Marble Floor Tile - 20 Starfield - 0 > Mountain - 50 Black - 0 > Cave Floor - 20 Black - 10 > Cave Floor - 25 Black - 20 > Snow - 20 Black - 30 > Snow - 25 Black - 40 > Snow - 32 Black - 50 > Snow - 40 Black - 60 > Snow - 42 Water - 20 > Sandstone Floor Tile - 40 Water - 25 > Sandstone Floor Tile - 40 Water - 30 > Snow with Stone Bumps - 6 Water - 35 > Snow with Stone Bumps - 6 Water - 40 > Snow with Stone Bumps - 6 Water - 45 > Marble Floor Tile - 20 Water - 50 > Marble Floor Tile - 20 Grass Bumps - 0 > Grass with Stone Bumps - 6 Grass Bumps - 5 > Grass with Stone Bumps - 6 Grass Bumps - 10 > Grass with Stone Bumps - 6 Grass Bumps - 15 > Grass with Stone Bumps - 6 Grass Bumps - 20 > Grass with Stone Bumps - 6 Grass Bumps - 25 > Grass - 42 Grass Bumps - 30 > Grass - 42 Grass Bumps - 35 > Grass - 42 Grass Bumps - 25 > Desert - 40 Cave - 0 > Mountain - 25 Cave - 1 > Mountain - 10 Cave - 2 > Mountain - 5 Cave - 5 > Mountain - 90 Cave - 10 > Stone Floor Tile - 2 Cave - 15 > Stone Floor Tile - 2 Cave - 20 > Stone Floor Tile - 2 Cave - 25 > Stone Floor Tile - 0 Cave - 30 > Stone Floor Tile - 0 Cave Wall - 20 > Stone Floor Tile - 5 Cave Wall - 30 > Mountain - 20 Cave Wall - 40 > Mountain - 60 Cave Wall - 50 > Mountain - 76 Stone Floor Tile - 40 > Sandstone Floor Tile - 10 Lava - 0 > Lava - 10 Lava - 5 > Snow with Stone Bumps - 6 Lava - 10 > Snow with Stone Bumps - 6 Lava - 20 > Sand with Stone Bumps - 6 there were some others, but i couldnt really tell what they were supposed to be in the first place, besides, the above are the only ones id need to use, and prolly are the only ones most people would need to use also the following terrains seem to lack any trasitioning swamp lava if anyone out there knows whats causing this, or even better, how to fix it i would greatly appriciate it, and i bet a lot of other people would, if no on else is getting this error, then any idea what i did wrong? |
Author: | Ryandor [ Sat Jan 04, 2003 7:02 pm ] |
Post subject: | |
You said you redid your map. From what did you do the "redo" from? Considering that most everyone hasn't had this problem, I'm going to have to say it's something on your end. Check that the bmp is indexed (256 color). Maybe that? Otherwise I'm not sure. Maybe post a screen shot of a small portion of your bmp would help. As far as swamp and lava: The only "real" transition that swamp has is to grass. That's a limitation of the mul. However, there's a "cheat" transition for forest. Lava only partially works. It needs to be the exact same z level as the surrounding tiles. -Ryandor |
Author: | Arag [ Thu Jan 09, 2003 10:08 am ] |
Post subject: | Same problem |
I have the same problem .. |
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