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How big can a map be? https://ryandor.com/forum/viewtopic.php?f=2&t=413 |
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Author: | serpentcross [ Sat Dec 07, 2002 8:47 am ] |
Post subject: | How big can a map be? |
Hi Guys. I'm new in this forum. I'm serpentcross. An Italian Admin From Kabal Shard. Kabal is in Developing State for Now and even if I have TOO MUCH work to do for the shard no one else can develop a map ... so I am here... There are rumors about how big a map can be and I heard that dragon can create a map 4 times bigger than the Standard UO Map. It is True? I need a BIG map!!! Someone can tell me how much pixel a BMP for a Map can be and how big the map will be (compared to the Standard Map) Thanks (p.s. ![]() |
Author: | Coldfire [ Sat Dec 07, 2002 9:53 am ] |
Post subject: | |
hmm thats interesting i really dont think thats true unless i missed something! Basically the uomap(s) have to be the same size but think of this on the default crappy orgin map how much land is there compared to water? Also 2 cusom maps is more than enough room you need depending on what kind of map you want. Uo supports 2 maps which means you can make 2 maps either make one filled with dungeons and another the world or do 2 worlds with dungeons. kind of like the default osi map. I would wait for more reply's this is about all i can tell you. |
Author: | Ryandor [ Sun Dec 08, 2002 12:49 am ] |
Post subject: | |
It's what the client will support, not what Dragon is able to make. The client can only use two sizes: map0 is 6144 x 4096 map2 is 2304 x 1600 Those are your choices. Some emu's can support map1, map3, etc, and these are the map0 size. I would still to the above thought But as coldfire points out, how much land vs. water you have has a potential difference in "effective" map size too. Ryandor |
Author: | Kirofus [ Sun Dec 08, 2002 1:53 am ] |
Post subject: | |
Witch Emu's ? |
Author: | serpentcross [ Sat Dec 21, 2002 4:46 pm ] |
Post subject: | |
Can I have a Full List of the Emu's that supports two 6144 x 4096 maps? I really need that info. |
Author: | Hamenn [ Thu Dec 26, 2002 9:40 am ] |
Post subject: | |
Quote: Some emu's can support map1, map3, etc, and these are the map0 size.
Are u talking about Run UO? Is there practical way how to use at least two maps of map0 size (6144x4096)? [map0.mul and map1.mul] Or isn't there client that can support this? I hope that u understand what i want to say... |
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