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The lava doesn't have a transition-static thing to dirt :\ https://ryandor.com/forum/viewtopic.php?f=2&t=2622 |
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Author: | ZeratulsDownfall [ Fri Dec 16, 2005 3:19 pm ] |
Post subject: | The lava doesn't have a transition-static thing to dirt :\ |
I like picrues. So I got pictures... Lava1: Lava2: Lava1 has the statics or whatever it is there to transist it over. While Lava2 doesn't... Just thought I'd tell ya... Oh, one more thing. Lava3: From the circled parts, I don't think they belong there, not from what I can tell anyway. So yea, just thought i'd say that. |
Author: | Xenoth [ Sat Dec 17, 2005 1:17 am ] |
Post subject: | |
Reason of first trouble is stand cloaked to me. All time i used D9 and there was normal transitions. Possibly incorrect script issue. If you have modified any script accorded with lava or dirt, check them... Second is apparently dragon rendering bug. Its placing magma borders under the rock(that thing) or any other tile, and if that tile have altitude, it lands more higher too. Reborder your lava 0 with rock 0, lava 10 with rock 10 and so on... |
Author: | Guest [ Sat Dec 17, 2005 3:29 pm ] |
Post subject: | |
Xenoth wrote: Reborder your lava 0 with rock 0, lava 10 with rock 10 and so on... Ahh, fair enough. lol, thanks ![]() |
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