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 Post subject: This is messed up
PostPosted: Mon Nov 28, 2005 11:57 am 
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ok a long time ago i made a costom map from scrach with dragon

i made the statics, everthing is good

i went to check out my volcano and i saw this....

Image

it looks as if this is like a peice of britain moat or somthing engraved in my volcano

im most sure its not the map0.mul i checked it with worldforge mapedit

its most likey not statics becuse its not objects. i hope i dont have to wipe out the whole static file ill loose all my stuff :( help me please.....


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 Post subject:
PostPosted: Mon Nov 28, 2005 1:42 pm 
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Joined: Sun Jun 02, 2002 8:53 pm
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Location: Hayward, CA
Mapdiff issue. Delete all your mapdiffs in your UO folder -- that will fix the problem.

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 Post subject:
PostPosted: Mon Nov 28, 2005 1:51 pm 
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Sydius wrote:
Mapdiff issue. Delete all your mapdiffs in your UO folder -- that will fix the problem.


Thank you very much i have three ?s

ok if i do this i wont get errors or anything like if i decide to play on a different sever this wont mess it up or nothing?

if somone else trys to log in to my server do i have to tell them to remove there mapdiff files as well?

and how would i go as to patching this?


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 Post subject:
PostPosted: Mon Nov 28, 2005 2:56 pm 
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Well, to play on a map that uses those files, such as the official servers and some player-ran shards, you do need those files. You could simply place them in a sub-folder and copy them back when you need them. All players who play on your map must remove them also.

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PostPosted: Mon Nov 28, 2005 4:56 pm 
Yes and i also figured out a great idea. You can open those mapdif muls with notepad and delete all the text inside. Save it (backed up) and put them in your next patch :) Then your players will be happy as well since the patch is temporary. Thanks again for pointing out the mapdif files to me sydius


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