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 Post subject: smooth hills,mountains?
PostPosted: Fri Oct 28, 2005 4:26 pm 
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Young
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Joined: Fri Mar 25, 2005 3:34 am
Posts: 9
In tokuno there is smooth mountains. I mean the grass and other attlitude tiles. When i was trying to do it in Dragon ... like lower , higher , higher it looks way too wierd. It's not smooth....
How can i get that smooth , like it is in tokuno island(uo,map4)?


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 Post subject:
PostPosted: Fri Oct 28, 2005 4:27 pm 
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Peanut Gallery
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Joined: Sun Jun 02, 2002 8:53 pm
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Location: Hayward, CA
You cannot, using Dragon alone, without dedicating a huge amount of your palette to different elevations of the same tile.

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 Post subject:
PostPosted: Fri Oct 28, 2005 4:32 pm 
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Journeyman
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Joined: Fri Sep 30, 2005 12:26 pm
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smooth mountains? well now im curious


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 Post subject:
PostPosted: Sat Oct 29, 2005 8:45 am 
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Master
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Location: Russian Federation, Moscow
hm... with Dragon exacly you cant do such thing. You can only do it with worldforge, sitting buy hour in changin altitude of separate tiles... do you need it? I dont think so...

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 Post subject: MapGenerator could
PostPosted: Sat Oct 29, 2005 9:18 am 
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Grand Master
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Hmm, with mapgenerator, you can disable the randomness of mountains, so it would compile a map with smooth mountains if one wanted.


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 Post subject:
PostPosted: Sun Oct 30, 2005 1:41 pm 
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Young
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Joined: Fri Mar 25, 2005 3:34 am
Posts: 9
thank you Punt , I'll try to check it out


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