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Multiple Statics! ! ! https://ryandor.com/forum/viewtopic.php?f=2&t=2352 |
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Author: | AutomatedPOM [ Sun Jun 26, 2005 3:37 am ] |
Post subject: | Multiple Statics! ! ! |
I have created my map, and build buildings on the land and frozen them. However, i found a mistake in my map, so i re painted it, and ran Dragon again, i didnt want to lose my buildings so i kept the statics as opposed to clearing them. My problem now is that other places on the map have doubled! my forests are 5x denser! i know others have ran into thsi problem, i saw in the FAQ a program created for this purpouse, but the site no longer works! Can anyone give me a hand in fixing this problem? Thanks so much ![]() |
Author: | AutomatedPOM [ Sun Jun 26, 2005 3:45 am ] |
Post subject: | |
heres a pic! any ideas on how i can fix this!?!? ![]() http://i21.photobucket.com/albums/b284/AutomatedPOM/Static.bmp |
Author: | cayuchi [ Sun Jun 26, 2005 12:35 pm ] |
Post subject: | |
Just clear statics with DragonSP. It doesn't wipe out your buildings ![]() EDIT: Or have you frozen your buildings already? |
Author: | AutomatedPOM [ Sun Jun 26, 2005 1:19 pm ] |
Post subject: | |
yea i froze them to thew statics! |
Author: | Dev Viperrious [ Sun Jun 26, 2005 8:55 pm ] |
Post subject: | |
In the future just make sure all your statics are not checked in DragonSP and it will not place any new ones. Hope you have a back up of your map? If not then you just learned a new procedure the hard way. Always back up each step of the way. Been there done that (along with many others) so we know how you feel. Dev |
Author: | Sydius [ Mon Jun 27, 2005 10:59 am ] |
Post subject: | |
It should not be too difficult to write a simple script or program to weed out any specific item types (anything there would be a duplicate of)? |
Author: | AutomatedPOM [ Mon Jun 27, 2005 1:09 pm ] |
Post subject: | |
Dev Viperrious wrote: In the future just make sure all your statics are not checked in DragonSP and it will not place any new ones.
Hope you have a back up of your map? If not then you just learned a new procedure the hard way. Always back up each step of the way. Been there done that (along with many others) so we know how you feel. Dev so if i dont check the grass script when makin statics files from the mul, it wont make any extra grass, but what about the new island i added? Thank u guys for all your help! ![]() |
Author: | Sydius [ Mon Jun 27, 2005 1:43 pm ] |
Post subject: | |
Probably the easiest way to add a new island would be to make it on a new map all by itself, and then use UOCopy to copy just that part of the world over from the new map to the old one. |
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