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Steps to create a new static land tile... https://ryandor.com/forum/viewtopic.php?f=2&t=2330 |
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Author: | CMS [ Wed Jun 08, 2005 11:24 am ] |
Post subject: | Steps to create a new static land tile... |
Hi. I did a search and only found one post about someone wanting to create a new landscape tile and the answer wasn't really apparent. Could someone tell me exactly which files need to be patched in order to create a new terrain/landscape tile so that WF sees it and/or Dragon can place it? Thanks, in advance, for any replies or help. ![]() -CMS ******* |
Author: | Sydius [ Wed Jun 08, 2005 11:27 am ] |
Post subject: | |
I do not remember the exact file names, but I can warn you that the tiles should, at minimum, be placed in the primary art files (where items are stored). If you might potentially want the tile to stretch between altitude changes, you will also need to put it in texmaps.mul? You can find out the filenames of the files by looking the InsideUO config file, but they are obvious if you just look in the UO directory. |
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