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 Post subject: Coastline Issues...
PostPosted: Mon Feb 21, 2005 12:35 am 
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Newb
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Joined: Mon Feb 21, 2005 12:19 am
Posts: 2
Hello everyone! I seem to be having some issues with the coasts on my new map. I am using UOLandscaper and have been playing around adjusting transitions and modifying my Terrain.bmp file for the last few hours, with no success. I tried adjusting the Shallow Water color around the map but nothing. This is solid grass(0) to water(-5).
Here is my problem...
Picture
Sample Map

I am sure someone has seen this before at one time or another. Any advice or solutions would be greatly thanked. If you need more information regarding my Terrain.bmp or anything just ask. I think it might be in the transitions, but who knows.
Thanks.


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 Post subject:
PostPosted: Mon Feb 21, 2005 12:44 am 
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Dread Pirate
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Joined: Sun Oct 12, 2003 11:28 pm
Posts: 759
Location: Denver, CO
Bud you will prolly have a betetr chance of support for UOL at orbsydia.com

but i believe it be with the 2 dfifferent colors of water one is for shallow but again i would check the orb forums, good luck

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 Post subject: alrighty
PostPosted: Mon Feb 21, 2005 12:48 am 
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Newb
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Posted there to, just looking for some answers so this wont plauge me as I am trying to goto bed tonight..
But thanks for the suggestion.


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 Post subject:
PostPosted: Mon Feb 21, 2005 8:27 pm 
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Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
You need to use the same altitude water and land, because DKnight already coded in the offset for the statics. It's an unfortunate limitation of the current code.

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