Before I get started I have to state for everyone that I did do a search for dif and for TileMatrixPatch and I followed suggestions where I could (alot of links are no longer working).
I cannot remove a few of OSI's stuff from my custom map. I have part of Cove, minax fortress and trinsic. First I tried punt's diff program and it gets stuck at static.mul and I let it run 2 hours and ended up with an extra 35gb in my dif files and couldn't run UO.
I then reinstalled UO Sam Emp and followed Dian's advice and went to RunUO (RuUO RCO 1.0) and checked and I do have a file called StartupSettings.cs which has this code:
Code:
using System;
using Server;
namespace Server.Misc
{
public class StartupSettings
{
public static void Initialize()
{
TileMatrixPatch.Enabled = false;
}
public StartupSettings()
{
}
}
}
which is the same as dian showed on his example but the stuff was still there.
I then removed all of the dif files from UO Sam Emp which consisted of 6 mapdif's and 9 stadif's. Now this is where it gets fun...I could no longer see them but I still run into them.
Dian's link for blank dif's no longer works, punt's merge link no longer works and I am at wit's end. The most frustrating part is the my fiance's computer, she is running SE and when she is on her custom maps that stuff isnt there. We have compared our files and everything seems to be the same though she never removed her dif's.
Can anyone offer anything else to try?