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 Post subject: Paint ??
PostPosted: Fri Dec 03, 2004 9:40 am 
Is is possible to draw the map in Paint.. the one that comes with windownXP.. or do I really need photoshop ?


Thks.

Server Master Kalyn
Head Staff of the Medieva Community.
www.medievashard.net


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 Post subject:
PostPosted: Fri Dec 03, 2004 10:10 am 
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Dread Pirate
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Location: Denver, CO
http://www.ryandor.com/forum/viewtopic.php?t=667

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 Post subject:
PostPosted: Fri Dec 03, 2004 12:59 pm 
Hum.. sorry but thank you :)


I wasen't aware there was a post. Many thanks.


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 Post subject:
PostPosted: Fri Dec 03, 2004 4:09 pm 
When I use Dragon, the map I get is a mess.. a real mess..

I did all that was said...
http://www.medievashard.org/Full.jpg


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 Post subject:
PostPosted: Sat Dec 04, 2004 10:21 am 
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Dread Pirate
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screen didnt work =(

can you explain it more possibly?

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 Post subject:
PostPosted: Sat Dec 04, 2004 1:44 pm 
This is map save in jpg for smaller version (but I am using bmp for the forging..

Image

And this is what i get..


Image



Any idea ?
HELP ME hehe.
Kalyn.[/img]


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 Post subject:
PostPosted: Sat Dec 04, 2004 4:37 pm 
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Community Guy

Joined: Mon Jan 12, 2004 2:20 am
Posts: 205
Location: United States, MI
I have to say Kalyn, in the 3 years I have been making UO maps I have never seen anything come out like that...

I don't even see your original land mass on there anywhere. What program are you using to take those far away shots btw?

My suggestion to you would be to

1: Make sure the diff files are removed... even though this is a long shot because I've never seen any diff files do that before.

2: Make sure you are using the correct color pallet. You can get some screwy effects if your colors are messed up.

Other than that I wouldn't know. If you need to you can contact me via ICQ as well.

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 Post subject:
PostPosted: Sat Dec 04, 2004 7:14 pm 
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i ushually wipe my muls clean before i make my map try this aswell

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 Post subject:
PostPosted: Sat Dec 04, 2004 7:42 pm 
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Master
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its either a color or more unlikely a problem of diskspace or ram size.
(got this kind of error twice. one time caused by the first thing, the other time by the second)


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 Post subject:
PostPosted: Sat Dec 04, 2004 10:28 pm 
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That's what I think. Odds are it's a palette issue.

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