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 Post subject: I have a problem
PostPosted: Sun Aug 22, 2004 5:51 am 
I have a problem. I came across some buildings (remnants of the standard map) that are present in the statics even after being erased from Dragonsp. How can I get rid of them?


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 Post subject:
PostPosted: Sun Aug 22, 2004 8:46 am 
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Journeyman
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Joined: Wed Jul 28, 2004 6:31 pm
Posts: 70
Location: California, Oakley
in the map itself or it shows up on your UOAM and doesnt exist on the map?


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 Post subject:
PostPosted: Sun Aug 22, 2004 11:33 am 
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Apprentice
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Joined: Wed Jul 14, 2004 4:27 pm
Posts: 30
Two things. If you are using RunUO, try [unfreezemap and then [clearfacet. This will delete ALL non-player mobiles and items from your facet (I had a similar problem and this got rid of the items). Make sure that the "Is Player" property on your mobile is set to "true", otherwise it will delete you, too! After doing this you'll want to replace your statics files with the ones you created in Dragon again and reload everything.

Also, try replacing the diff files per this post: http://www.ryandor.com/forum/viewtopic.php?t=631

Hope this helps,
-Janice
aka Sparkle!


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 Post subject:
PostPosted: Sun Aug 22, 2004 1:18 pm 
i replaced diff and woork good

I have a new problem. I create entrances to the caves, but I can neither enter nor leave them. The heights are wrong. In game a cave floor square is at level 0, while grass square is said to be at level 20, but in fact is at level 0 (accordin to what dragon and wf say). Visually it is also correct. What's wrong? Why can't I make a passable entrance to the caves?


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 Post subject:
PostPosted: Mon Aug 23, 2004 12:17 am 
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Slayer of Fools
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Joined: Tue Jul 02, 2002 4:54 pm
Posts: 1289
You need to add the walkable static tiles manually.

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