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 Post subject: Forest help.
PostPosted: Thu Aug 19, 2004 12:30 pm 
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Newb
Newb

Joined: Thu Aug 19, 2004 12:23 pm
Posts: 1
I'm fairly new to this map designing, so please be patient with me...

I created my basic map using a BMP and dragon. Then I moved to World Forge to do some extra little details...then desided I wanted to add new forest and jungles to certian places. Now, the forest and jungles draw in on the BMP have trees filling them out...but the forest and jungles draw in using World Forge are baren...where did I go wrong? And please, what can I do to fix it...I've tried using the DragonSP with no results, and I do not want to place tree by tree, I think I'd go mad :wink: Also, this map is for RunUO if this makes any differance...


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 Post subject:
PostPosted: Thu Aug 19, 2004 2:06 pm 
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Not your daddy
Not your daddy

Joined: Mon Nov 18, 2002 2:18 am
Posts: 1224
Location: Oregon State
World Forge is strictly map tile editing, or static melt/freeze. Not combined. So if you add forest areas with World Forge to the map, thats all you get, map tiles. It wont place statics like trees for you.

If you want tree placement within a new area, your options are either edit your *.bmp and recompile dragon, or add areas with World Forge, and place items (trees etc) manually.

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