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Author:  Guest [ Thu Aug 05, 2004 8:07 pm ]
Post subject:  dungeons

I have a question about my dungeons on my map. Some work and some dont. How do i connect them together in the right spot?
--thanks

If there is another post like this one im sorry ,my seesion timedout and i might have submitted it twice :P

Author:  Dian [ Fri Aug 06, 2004 2:07 am ]
Post subject: 

You will need to explain a bit more about what works, and what doesnt.

Author:  Guest [ Fri Aug 06, 2004 4:29 am ]
Post subject: 

Well the dungeons connecting 2 sections of land through mountains work. But the dungeons that are on the side of the map (are not part of the main map) those i want to connect to the main map , how do i do that?

Author:  Dev Viperrious [ Fri Aug 06, 2004 6:10 am ]
Post subject: 

In most EMU's you would simply place "linked" teleporter pads which would be invisible to the players.

In Sphere you have the choice of hard coding them in the files or you can cheat and use any tile and change it into a teleporter and link them. In RUNUO (into the ground) they look like Chaos shields.


Place either inside the entrance (first tile) from side to side which normally takes 3 tiles and thats it! Now when players step on the tiles they will be teleported to the linked tile no matter where it is at.

There is a feature in Sphere which will also allow you to choose if NPC's can use them or only players (Player only is recommended). Not sure if RUNUO has this or not since they seem to forget the little details sometimes.


Dev

Author:  Dian [ Fri Aug 06, 2004 12:00 pm ]
Post subject: 

RunUO has that option too, among many others

Author:  Guest [ Fri Aug 06, 2004 2:03 pm ]
Post subject: 

hehe thank you guys

Author:  kilobit [ Fri Aug 06, 2004 2:06 pm ]
Post subject: 

Not to change the subject or anything but does sphere provide more information (docs) than runuo. This is the only problem i have found with this emu. Most other emu's have hundreds of pages of info, runuo has a board which gets old searching for something that should be in a manual somewhere!

Author:  Dian [ Fri Aug 06, 2004 3:55 pm ]
Post subject: 

RunUO/Docs has all the html generated script info. Also, you can update these html docs anytime in game, after you create your own scripts with the command [docgen

These files can be hard to understand to the novice scriptor, and a bit frustrating, but they are extremly usefull.

what kind of information were you actually refering to though?

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