Ryandor.com https://ryandor.com/forum/ |
|
Leading 0 Makes Foliage Lava https://ryandor.com/forum/viewtopic.php?f=2&t=1854 |
Page 1 of 1 |
Author: | SnowCarve [ Mon Jul 12, 2004 4:14 pm ] |
Post subject: | Leading 0 Makes Foliage Lava |
Here is a line from my forest.scp: Code: 0022 3289 0000 0000 0000 0000 3288 0000 0000 0000 0000
That should create a Cedar tree with foliage. Instead, it creates a lava tile on top of another one. Specifically, it creates 03289 and 03288. Apparently those leading 0's change what tile is created. I have always known this to be true with certain newer versions of Sphere, but why would this happen with DragonSP? Here's what I have tried already: My Statics/forest.scp file defined each item as [WORLDITEM 0____] where the "_" are various numbers. I used a program to remove the leading 0 so that I only had four digits, thinking that would work. I still have the same problem. I can only think that there must be a way to define what I see as four-digit item ID's as 5-digit item ID's? The number will apparently differ more than just by a leading 0. I'll be working on this all day, and if I find a solution I'll head back here and post it. In the meantime, any help is appreciated. |
Author: | Stormcrow [ Mon Jul 12, 2004 5:09 pm ] |
Post subject: | |
The id's need to be in hex. Example: // Cedar tree + needles 0032 0cd6 0000 0000 0000 0000 0cd7 0000 0000 0000 0000 // Cedar tree + needles 0032 0cd8 0000 0000 0000 0000 0cd9 0000 0000 0000 0000 |
Author: | SnowCarve [ Mon Jul 12, 2004 8:11 pm ] |
Post subject: | |
Wow, I should have seen that. I blame my emulator ![]() |
Author: | Stormcrow [ Wed Jul 14, 2004 11:57 am ] |
Post subject: | |
Yah, it's always been a problem with Sphere. I had a lot of trouble trying to do jungle trees when I used it. |
Page 1 of 1 | All times are UTC - 7 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |