Arven wrote:
Hey, I made a map for my friend's server and we're building for it. However, we've run into a problem (oh and we're using POL btw). The map was originally the UO map, and he replaced it with my new map/statics and stuff and brought the server up with it. However, now we're running to invisible objecs that prevent us from walking on tiles all over the place. I brought it up offline on my server and these invisible blockades arent there. What could be causing that?
The only things that I know of that would cause this are:
1. The static files your server is using has items in it that aren't in the statics file your client is using. I know you said they are the same, but double check because this is most likely the problem.
2. The same thing could be happening with the static DIFF files.
3. There are invisible dynamic items on the server (i.e., items placed in game).
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