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I've a Problem
https://ryandor.com/forum/viewtopic.php?f=2&t=1782
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Author:  Rockstar32_ [ Thu Jun 03, 2004 7:17 pm ]
Post subject:  I've a Problem

Hi,
I want to do a map but my Dragon Mod 9 Says
'19' is not a valid interger!

I done all the things its said like, compatible with windows 2000,
Copy exactly the code line for the cave entrance and all But it don'T work

Author:  Stormcrow [ Thu Jun 03, 2004 10:34 pm ]
Post subject: 

Error in your script. Check the one you changed last or wherever it craps out if you can catch it onscreen. Usually when that happens spacing is messed up. Off the top of my head you've got a value that should be 3 or 4 digits. So that 19 should probably be an 019 or 0019.
Anytime you get X is not a valid integer in Dragon it's a script error.

Author:  Rockstar32_ [ Fri Jun 04, 2004 2:49 pm ]
Post subject: 

YEah but,
i need help to do a cave entrance and a cave inside a moutain.
i use Dragon Mod9 and someone can do me an exemple because with the tutorial, i don'T understand. Just do a small bmp map with entrance...
please! :)

Author:  Rockstar32_ [ Fri Jun 04, 2004 7:51 pm ]
Post subject: 

I Forget,
It's Dragon MOd9+

Author:  Rockstar32_ [ Fri Jun 04, 2004 9:52 pm ]
Post subject: 

someone please... :cry:

( I have redo the map and no eerror 8) )

But Cave...&???

Author:  Dian [ Sat Jun 05, 2004 1:44 am ]
Post subject: 

what trouble are you having? can you maybe explain what is not working right?

Author:  Rockstar32_ [ Sat Jun 05, 2004 7:35 am ]
Post subject: 

When i do a Cave entrance it's never Work!

Author:  Monk_ [ Tue Sep 20, 2005 6:23 am ]
Post subject: 

I have the same problem... so... how to fix it?

M.

Author:  Vhaerun [ Thu Sep 22, 2005 7:31 pm ]
Post subject: 

Cave entrances are better done in WorldForge, not Dragon. At least, that's what we've found. In fact, we've had problems enough to where we aren't even doing cave entrances. We're being rather creative with statics to make caves.

I don't remember exactly where they are on WorldForge, but I believe they are about a fourth of the way down. An easy way to figure things out is to look in the Inside UO texture tiles. It gives some good info on what is available and where they are located.

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